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Japanese Anime style ( Selected works 2014 - 2018 )

Creating 3D characters and assets in unusual for me Japanese Anime style was a very refreshing experience ( Tokyo 2014 - 2018 ).

Project: "Fight League" ( Mixi, Inc. ) - Multiplayer mobile game. I had a lot of fun and pleasure creating 12 stylized characters. It was really great time working with the "Fight League Team". The first video displays selected models that were done by me. Animations made by "Grounding, Inc." Animation Team. 2D Illustrations are painted by XFlag's 2D Team.

Project: "Osu!Bancho 3" ( Daito Giken, Inc. ) - Pachislot game. I had pleasure to work on its cutscene movies and conducted various 3D and compositing tasks in the game. (2014-2016)

"Osu!Bancho 3" Video_1 ; With the team, modeled and textured environments, resculpted Goutetsu ( 剛鉄 ) - the old man character and did the supporting character setup, made lighting as well as camera motion.

"Osu!Bancho 3" Trailer Video_2 ; My parts are 0:19 - 0.25 , 2:16 - 2:30 , 7:17- 7:30 , 8:05 - 8:29

"Fight League"  Characters 1

"Fight League" Characters 1

"Fight League"  Characters 2

"Fight League" Characters 2

"Fight League"  Characters 3

"Fight League" Characters 3

"Fight League" Video_1: Characters I made in 2017/ 2018 ( only those released )

Summer 2019 - new characters purchase video ( ブランド:モンスト 60連 )

Fight League Commercial 2019 (「あのモンストが3Dに!」篇 CM【ファイトリーグ公式】 )

"Osu!Bancho 3" Video_1 : My tasks here were modelling/sculpting, texturing, lighting , camera, and supporting character setup

"Osu!Bancho 3" Video_2 (Official Trailer)